11.4.21
PECULIAR PARTICLES
Assignment
Using the concepts covered in class today, continue to explore particle systems using online tutorials, explorations, and experiments. In doing so, create an interesting and visually pleasing particle animation sequence. Your particle sequence should be approximately 7-10 seconds long and extend beyond what was covered in class. As always, get weird and create something funky and eye-catching.
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Take occasional screenshots of your progress and post those images as well as the final rendered video of your Peculiar Particle animation to your design blog.
I followed tutorial for this assignment to play around with the particles and what you can do with them.
I started by adding an ico sphere and increased the subdivisions to 8. Then, I added a particle system and increased the number of particles to 10k, turned off gravity, decreased scale to 0.005 and increased randomness to 1. I set the render to object and selected the cube.


After that, I added a turbulence force field to the cube and increased the scale. I increased the strength to 10 and flow to 8.

Finally, I added a material to the cube and added an emission set to 3 because I didn't want it to be too strong since there are so many particles. I also decreased the sphere size to 0.05 in all directions.

I wanted to add more particles, so I repeated these steps with a meatball and played around with the settings. However, after I baked, it became very choppy and frames were skipping and it wasn't smooth, so I went back to my version without the meatball and decided to render the video from that file. I added some funky copyright-free music in the background.


See final video below: